Real-time physics data-visualization system using Performer

نویسندگان

  • Chris Mitchell
  • Walter Gekelman
چکیده

A data visualization system geared toward large ~gigabyte or greater-than-gigabyte! time-varying scientific data sets has been written. The system is a distributed multiprocessed application that employs techniques used both in the video-game industry and military flight simulators to achieve real-time frame rates. On the computational side, the system calculates vector fields, streamlines, isosurfaces, and cutplanes in real time. The graphics component employs strategic visual database decomposition and levels of detail to maintain a fast frame rate. This allows one to navigate through the data sets as they evolve temporally. © 1998 American Institute of Physics. @S0894-1866~98!01804-5#

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تاریخ انتشار 1998